The Ultimate Android Course for Complete Beginners
24 Hours
$19.00$499.00
You save 96%
450 Lessons (24h)
- Introduction to the courseIntroductionLet's start learning!
- Introduction to Android01. Introduction to starting an app02. Adding a new layout and talking about XML.mov03. Item properties.mov04. Folders and application development.mov05. Portrait or landscape.mov06. Changing the view for the objects.mov07. The importance of testing the app.mov2:3108. Setting the text objects to center.mov2:4109. Hooking up the files to the activity main file.mov3:5110. Hooking up the code to specific objects .mov2:2711. Changing the text2:1312. Adding in the on click listener3:1113. Adding in integers to the text.mov2:5614. Adding an edit text.mov3:0215. Taking the user input and using it on the screen.mov3:3116. Testing the app and adding in some math.mov17. Number Variables.mov3:2218. String variables.mov4:5219. If Statements.mov20. More than one if statement.mov21. Adding variables to the project.mov22. A common mistake that is made when developing. Using the wrong variable.mov23. Else if and else statements.mov24. Adding in a string.mov25. Adding in the hint instead of the name.mov1:2326. Adding in a clear button.mov27. Dismissing the keyboard.mov28. Setting up a private void to make it easier to read.mov29. Changing the color of the text.mov30. Other ways to change the color.mov31. Deleting items in apps.mov32.Table layouts.mov33. Distributing weights evenly.mov34. Talking about margins.mov35. Portrait versus landscape.mov36. Virticle linear layout.mov37. Horizontal layouts.mov38. Grid layout.mov
- Basic tip Calculator01. Introduction to the tip calculator.mov02. Designing the app.mov03. Importing the widgets.mov04. Declaring the objects.mov05. Taking in the user input.mov06. Setting up the buttons.mov07. Adding a private void.mov08. Setting up variables.mov09. Making the user percent decimal percent.mov10. Adding in the total tip math.mov11. Printing the text to the screen.mov12. Adding in more objects to the code.mov13. Testing the app.mov14. Rounding variables.mov1:5915. Dismissing the keyboard.mov16. Adding in the clear button.mov17. Course conclusion.mov
- Learn to make an innovative calculator01. Introduction to the innovative calcualtor.mov02. Designing the app.mov03. Changing the ids to make more sense.mov04. Importing the objects to the main activity file .mov05. Finding the specific item.mov6:0906. The importance of double checking the work.mov07. Fixing an error and testing the simulator.mov1:1808. Setting up an private void for buttons.mov4:0709. Changing the color of the buttons.mov2:5810. Adding in the changing button logic.mov7:0411. Adding in the calculate button logic.mov12. Variable scope.mov13. Adding in the math.mov14. Printing the answer to the screen.mov15. Setting up the btnClear.mov16. Checking to see if the edit text has text.mov17. Adding in a failsafe.mov2:1618. Course conclusion.mov
- Make a Savings Calculator01. Introduction to the savings app.mov02. Designing the app.mov03. Changing the IDs to make sense.mov04. Adding the objects to the ActivityMain File.mov05. Finding the objects with the right ID.mov06. Adding in the buttons.mov07. Adding in the calculate private voids.mov08. Adding in a calculate private void.mov09. Declaring variables in the private void.mov10. Adding in the variables to the project.mov11. Printing the text to the screen.mov12. Tips on finding mistakes.mov13. Testing the app.mov14. Hiding the keyboard.mov15. Making the variables only two decimal places.mov16. Adding in the clear button.mov17. Adding in the clear logic.mov18. Adding in the text box logic.mov4:5719. Course conclusion.mov
- Make a compound interest calculator01. Introduction to the compound interest calculator.mov02. Designing the app.mov03. Adding in the widgets to the MainActivity.java .mov04. Changing the id's so they make more sense.mov05. Adding the items to the activity main file.mov06. Adding in Private voids.mov07. Adding in the variables.mov4:0608. Adding in the comound formula.mov09. Printing the text to the screen .mov10. Hiding the keyboard.mov11. Making the TextView Editable.mov12. Formatting the string.mov13. Fixing a math problem.mov14. Adding in the clear logic.mov2:2115. Conclusion and challenge.mov
- Making a stock price app01. Introduction to the stock price app.mov02. Designing the app03. Adding the items to the activity main file.mov2:0404. Changing the IDs.mov05. Finding the specific items.mov06. Adding in the button logic.mov07. Adding in the doubles.mov08. Adding in the math.mov09. Rounding your variables to two decimal places.mov2:1010. Printing the text to teh screen.mov11. Making the text objects clickable.mov12. Making the keyboard disapear..mov13. Adding in a clear button.mov14. Testing the app.mov15. Fixing a small math problem.mov16. Course conclusion and challenge.mov
- Make a Canadian Sales Tax Calculator01. Introduction to the Canadian tax calculator.mov02. Introduction to the Canadian tax calculator.mov03. Making a string array.mov04. Bringing in the widget items.mov05. Setting up the Calculate button.mov06. Taking in the other elements.mov07. Testing early and often.mov08. Setting up the if statements.mov09. Adding in the tax amount.mov10. Changing the text to suit the province.mov11. Fixing the GUI.mov5:0512. Adding in the Math.mov3:4813. Formatting to two decimal places.mov14. Testing the app.mov15. Adding in the clear button.mov16. Source Code
- How much Caffeine is in this drink01. Caffiene Calculator.mov02. Designing the app.mov03. Adding the text to the main activity file.mov04. Setting up the onClick Listeners.mov05. Talking about development issues.mov06. Adding in the number variables.mov07. Setting up the String array.mov08. Populating the spinner with the string array.mov09. Optimizing the project.mov10. Adding in print drinks method.mov11. Adding in add and subtract buttons.mov12. Setting up the spinner logic.mov13. Adding in the math the printing logic.mov14. Printing the miligrams of caffeine.mov15. Formatting the decimal place.mov16. Running the application and fixing bugs.mov17. Course conclusion.mov
- How rich are you?01. How rich are you?.mov02. Designing the app.mov5:0903. Linking the GUI and the MainActivity file.mov04. Setting up the OnClick Listener.mov05. Setting up a printing Private void.mov06. Taking in the Edit Texts.mov07. Parsing doubles.mov08. Percision versus percise.mov09. Adding in the if statements.mov10. Adding in the percentage.mov4:0211. Setting up the brackets.mov12. Fixing the printing variable and testing the app.mov13. Adding in the inputManager.mov14. Setting the text as on click listeners.mov15. Adding in a public view onclick method.mov15. Adding in a public view onclick method.mov16. Testing the app.mov17. Fixing a math problem.mov1:5618. Course conclusion.mov0:35
- Learn how to calculate a mortgage01. Introduction to the mortgage calculator.mov0:4102. Setting up the app and designing the app.mov03. Setting up the button and the print method.mov04. Setting up the btn clear.mov05. Setting up the calculation.mov06. Formatting the numbers.mov07. Adding in the monthly payment math.mov08. Adding in the keyboard dismiss logic.mov09. Making the text objects clickable.mov10. Setting up the text views as onlcick listeners.mov11. Testing the app.mov12. Course conclusion.mov
- How much tax do you owe?01. How much Tax do you owe calculator.mov02. Designing the app.mov03. Setting up the ids.mov04. Bringing in the items.mov05. Adding in the Button logic.mov06. Adding in the clear button.mov07. Adding in the seek bar.mov08. Printing the seek bar.mov2:1209. Setting up the percent and the variables.mov10. Adding the print variables method.mov11. Setting up the math in the calculate area.mov12. Adding in the after tax math.mov\13. Printing the exact variables.mov14. Formatting the strings.mov15. Making sure the app doesn't crash.mov16. Course conclusion.mov
- Bear Market App01. Bear market Recovery App.mov02. Designing the app.mov03. Setting up the app IDs.mov04. Setting up the items and the buttons.mov05. Setting up the print variables.mov06. Setting up the clear button.mov4:3307. Adding in the calcuations.mov08. Adding in a for loop.mov09. Adding in the if statement and a local variable.mov2:1610. Implimenting a better for loop.mov2:1311. Testing the app.mov12. Course conclusion.mov
- How long until you double your money?01. How to double your money.mov02. Setting up the main file.mov03. Setting up the seekBar and the private voids.mov04. Setting up the Print variables and the calculate methods.mov05. Changing the values of the percent.mov06. Setting up the seekbar.mov0:0307. Adding in the years to double math.mov08. Foratting the numbers.mov09. Testing the app and setting up the reset button.mov10. Reseting the variables.mov2:0111. Optimizing the workflow.mov12. Course conclusion.mov1:04
DescriptionInstructorImportant DetailsRelated Products
Get Project-Based Instruction on Building Real-World Android Apps
MI
Mammoth Interactive John Bura has been programming games since 1997 and is the owner of the game development studio Mammoth Interactive, which produces games for XBOX 360, iPhone, iPad, Android, HTML5, and more. John has also consulted with many companies to provide game design, audio, programming, level design and project management services. He has contributed to 40 games, several of which have risen to the top of the iTunes Store. For more details on the course and instructor, click here.
This course is hosted by StackSkills, the premier eLearning destination for discovering top-shelf courses on everything from coding—to business—to fitness, and beyond!Description
Got an amazing app idea the world needs to know about? This course will make it a reality, walking you through projects to create real-world Android apps. You'll learn hard coding skills, build apps tailored towards a large segment of all mobile users, strengthen your portfolio, and turn into a bona fide Android developer before you know it.
- Learn all you need to develop Android apps w/ 24 hours of content
- Understand & utilize variables, statements, strings, loops & more
- Design the UI of your app: add buttons, configure text views, etc.
- Configure the logic of your app so it executes how you wish
- Build 12 real-world apps to consolidate your knowledge
- Generate passive income through your apps
Specs
Details & Requirements
- Length of time users can access this course: lifetime access
- Access options: web streaming, mobile streaming
- Certification of completion not included
- Redemption deadline: redeem your code within 30 days of purchase
- Experience level required: all levels
Compatibility
- Internet required
- Eclipse IDE required
Terms
- Instant digital redemption
Your Cart
Your cart is empty. Continue Shopping!
Processing order...